Realms of Tumara: An Epic Geography

Amidst the rolling waves of an expansive sea lies Tumara, an island of breathtaking landscapes, each detail a brushstroke of nature’s grandeur and historical depth from the world of Eldoria.

Central Highlands and River Systems: The Central Highlands rise as the stoic spine of Tumara, their peaks veiled in the white of eternal snows. These mountains birth the island’s life-giving rivers, threading silver across the terrain. The Serpentine River originates from the Sentinel’s Crown, the highest point in the highlands, and unwinds its way through the heartland. It spirals past the city of Rai, known for its picturesque, bridge-spanned banks, before descending to the southern coast, enriching the trading city of Juupajoki, where the relentless turn of waterwheels signifies unending industry and commerce.

Forests and Plains: The northern expanse is dominated by the Great Forests, a dense canopy that transitions into the verdant Plains of Eldur. Here, the port city of Espoo stands at the forest’s edge, its docks a bustling nexus for the timber trade. Southwards, the River Elda graces the city of Hyrba, nestled between the arms of the fertile plains and the eastern foothills, its fields a sea of swaying wheat fed by the river’s nurturing flow.

Mountain Cities and Resources: The mountainside city of Haraiva clutches the slopes of Mount Arinna, its red-bordered territory rich with the mountain’s bounteous minerals. Southwest of Haraiva is Hadhaban, a city whose foundations are laid upon the riches unearthed from the depths of the western mountains, from where the River Had begins its journey, carrying the wealth of the highlands to the lands below.

Eastern Coastline and Maritime Strength: Savonlinna is a maritime stronghold on the eastern shores. Surrounded by forests, swamps, and hills, its center lies on unadorned plains, a testament to its resilience and independence, with its formidable fortifications rising from the cliffs to guard the wealth of the sea routes that skirt its borders.

Inland Cities and Networks: Inland, the city of Putaa stands between Espoo and Juupajoki, a hub of activity away from the coast, connected to its neighbors by the lifelines of roads and trails. Meanwhile, Rai, ensconced in the mountains and encircled by neighbors Putaa, Juupajoki, Hadhaban, Hyrba, and Hangmatana, is a city that has mastered the highland terrain, bridging the waters of the Serpentine River as it carves its way through the highlands.

Confluence of Cultures: To the southeast, Hangmatana emerges where the rivers meet, its presence marked by a wealth of knowledge and culture that flows as freely as the converging waters. It is a city where the Lyra and Serpentine Rivers almost seem to unite, symbolizing the city’s role as a confluence of commerce and wisdom.

Territories Defined by Nature: Patigrabana claims the southern plains, its yellow banners standing vibrant against the green. The River Lyra meanders gently through this territory, its banks cradling the city and nurturing its surrounding farmlands.

Beyond the Cities: And beyond the reaches of these bastions of civilization stretch the wildlands of Tumara. Here, in the untamed expanses, unnamed rivers cut through hidden valleys and secret groves, their origins and destinations known only to the wild creatures that call these untouched regions home.

Notice to Karelian Leader

Subject: Notice Regarding Karelian Naval Presence Near British Borders

Dear Paavo, Leader of the Karelian Empire,

I hope this message finds you well. As a border patrol officer for the British Empire, it is my responsibility to ensure the safety and sovereignty of our nation’s borders.

It has come to our attention that a Karelian Destroyer, level 0, has been spotted in close proximity to our islands. This vessel is currently situated closer to our territories than to those of the Karelian Empire. We have observed that it aligns with the same line where our naval units are positioned for defensive border operations.

The presence of your naval vessel in such close vicinity to our borders is a cause for concern and cannot be overlooked. The British Empire values peace and mutual respect among neighboring nations, and we believe in maintaining clear and respectful boundaries.

In light of these observations, we kindly request that the Karelian Destroyer be redirected away from our territorial waters to maintain a respectful distance from our borders. This action will help to prevent any misunderstandings or unintended escalations between our two nations.

We understand that international waters can be a complex arena, and we are open to a diplomatic dialogue to address any navigational errors or misinterpretations that may have led to this situation.

We appreciate your immediate attention to this matter and look forward to your cooperation in ensuring a peaceful and respectful coexistence between our nations.

Sincerely,
Border Patrol Officer,
British Empire

Chapter 3: Veiled Histories

Chapter 3 of Echoes of Eldoria.


In the secluded chambers of the Arcanists, far from the prying eyes of the world, Alex found himself in the presence of one of the order’s most esteemed members. The elderly historian who greeted him was known as Master Eldrin, a sage whose life’s work had been dedicated to unraveling the mysteries of Eldoria’s past.

Master Eldrin, with his long, silver hair and eyes that seemed to hold centuries of wisdom, gestured for Alex to follow him into the heart of the archives. “These halls,” he began in a voice that echoed with the weight of knowledge, “contain truths that have shaped our world, truths that have been kept from public eyes to protect Eldoria from its own forgotten power.”

As they walked among the relics and ancient scrolls, Master Eldrin shared tales of a civilization that once thrived in Eldoria, a society so advanced that their technologies appeared as magic to the untrained eye. “The Ancients,” he explained, “were beings of extraordinary intellect and vision. Their understanding of the natural world and their ability to harness its energies was unparalleled.”

In a chamber adorned with artifacts of a bygone era, Master Eldrin presented a series of devices that defied modern understanding. One device projected images from light, another captured and replayed sound, and yet another seemed to draw power from the ether itself. “These were not mere tools,” he said, watching Alex’s awestruck reaction. “They were symbols of harmony between civilization and nature, a balance that was eventually lost.”

Leading Alex to a secure vault, Master Eldrin unveiled its most guarded secret: the Heart of the Ancients. The relic, pulsating with a mysterious energy, was a crystalline structure that seemed to hold the essence of the lost civilization. “This,” Master Eldrin declared, “is the core of their legacy, a source of knowledge and power that could transform the world as we know it. But with great power comes great responsibility, and the misuse of this relic could spell disaster for all of Eldoria.”

Alex, gazing upon the Heart of the Ancients, felt a mix of awe and apprehension. The artifact’s intricate patterns seemed to dance and shift, as if alive with the wisdom of ages past.

Master Eldrin placed a gentle hand on the relic’s surface. “The Heart of the Ancients is not just a remnant of what was; it’s a reminder of what could be. Our role as Arcanists is to safeguard this knowledge, to ensure it’s used for the betterment of Eldoria, not its destruction.”

Alex absorbed the gravity of Master Eldrin’s words. The realization that he was now part of this ancient legacy, a protector of knowledge so profound and potentially dangerous, was both exhilarating and daunting.

“The burden we bear is not light,” Master Eldrin continued, his gaze meeting Alex’s. “But I believe you are ready to share in this responsibility. Your quest for truth brought you to us, and now your journey with the Arcanists truly begins.”

As they left the vault, sealing away the Heart of the Ancients once more, Alex felt transformed. He was no longer merely a scholar of history; he was now a guardian of Eldoria’s most profound secrets. The path ahead was shrouded in mystery and fraught with challenges, but with Master Eldrin’s guidance and the wisdom of the Arcanists, Alex was prepared to face whatever lay ahead.

The chamber’s door closed behind them, leaving the secrets of the past locked in their sacred keep. For Alex, though, the journey into the mysteries of Eldoria had only just begun.

[End of Chapter 3]

In “Veiled Histories,” the introduction of Master Eldrin as a mentor figure adds depth to the narrative, providing Alex with a guide through the labyrinth of Eldoria’s ancient lore. His presence brings a sense of gravitas to the story, grounding the fantastical elements with historical and emotional weight. As Alex steps further into the world of the Arcanists, his connection with Master Eldrin promises to be a pivotal aspect of his journey towards understanding the true nature of the ancient civilization and his role in the present.

Chapter 4: The Arcanum Revealed will be published later.

Please join our Discord and be first to know when it’s published!

Background Context for Arcanists’ Role in Tech Advancement

In the world of Eldoria, technological advancements occur not in isolation but are mysteriously influenced by the collective knowledge of civilizations. The Arcanists, a clandestine group with a profound understanding of Eldoria’s ancient technologies, play a pivotal role in this dynamic.

Their Secret Duty

The Arcanists’ primary objective is to maintain a balance in technological development across Eldoria. They believe that disparity in technological knowledge can lead to instability and conflict. To prevent this, they subtly disseminate technological insights to less advanced civilizations, ensuring a more even progression of knowledge.

Mechanism of Influence

The Arcanists use a network of spies and informants to monitor the technological progress of various nations. Once they identify a significant advancement known to a critical mass of civilizations, they employ clandestine methods to ensure that this knowledge becomes more accessible to other nations. This process significantly reduces the effort (symbolized as “bulbs” in the game mechanics) required for these nations to acquire the same technology.

Space Travel and Guardians of the Arcanum

In the world of Eldoria, the notion of space travel is intertwined with ancient legends and present fears. The Arcanists, a secretive society of scholars and guardians, are rumored to be descendants or ideological successors of an ancient civilization that had not only flourished on Eldoria but also reached for the stars. The arcane knowledge they protect includes the secrets of space flight and fusion science—technologies that are both wondrous and terrifying in their potential.

For the Arcanists, their duty extends beyond mere preservation of knowledge. They are the watchers of the world, ensuring that the power to leave Eldoria and travel to other solar systems remains lost. This responsibility is born from a profound and somber history; the ancient civilization did not merely vanish but left Eldoria behind, journeying to the unknown realms of space.

The Arcanists believe that such power, if unleashed, could lead to the unraveling of Eldoria’s social fabric and the premature end of its story. The departure of a civilization en masse is a cataclysm of its own kind—a silent apocalypse that leaves worlds barren and histories incomplete. They fear not the act of space travel but the implications it carries: the end of progress, the cessation of all wars and alliances, and the abandonment of a world that still has much to give.

Within the Freeciv game mechanics, as the players vie for dominance, the construction of a spaceship is a means to an abrupt and unceremonious victory, one that the Arcanists and the ruling bodies of Eldoria, such as the British Empire, actively seek to prevent. In their eyes, such an escape to a new solar system is not a triumph but a dereliction, a forfeiting of the rich tapestry of life and struggle that defines Eldorian history. The British rules, reflecting this philosophy, have thus banned the pursuit of space travel technology, with the Arcanists covertly working to suppress any research or discoveries that could lead to such advancements. Their goal is to maintain the natural evolution and challenges of Eldoria, believing that the true victory lies in the journey, not the escape.

In Echoes of Eldoria: The Hidden Arcanum, this background can be skillfully woven into the narrative, creating an undercurrent of tension and a race against time. The Arcanists, while working to protect Eldoria from external threats, also harbor a deep-rooted mission to prevent any nation from achieving the fateful technology that could spell the end for their world.

As the protagonist, Alex, delves deeper into the mysteries of the Arcanists and the ancient civilization, he uncovers the harrowing truth: the ancients’ exodus was not merely a leap into the future but a warning left behind—a cautionary tale of the consequences when a civilization reaches beyond its grasp, forsaking the home that nurtured it.

Thus, the space travel element from Freeciv serves as a crucial narrative device in the novel, symbolizing the ultimate challenge the Arcanists must face: preserving the integrity and continuity of their world, even as they grapple with the allure and dangers of the ancient knowledge they keep.

Glossary of Eldoria

Here’s a glossary of key terms, concepts, and elements related to the fictional world of Eldoria:

  1. Eldoria: The fictional world in which the game and associated narratives are set.
  2. British Empire: A major player in Eldoria, known for its expansive naval power and infrastructure projects like railroads.
  3. Senate of the British Empire: The ruling body that oversees new memberships and alliances within the British Empire.
  4. Median Nation: A recent addition to the British Empire as a pre-member, signaling diplomatic progress.
  5. Railroad Project: An initiative by the British Empire to build railroads on the new Median island, symbolizing development and integration.
  6. Patigrabana: A city strategically captured by the British Empire, marking a notable event in the game’s narrative.
  7. Lord Clyde: A warship of the British Navy that played a significant role in the capture of Patigrabana.
  8. Ironclads: Steam-propelled warships used by the British Navy for maritime operations.
  9. Southampton: A significant city in the British Empire, known for its military production, particularly cannons.
  10. Open Skies Accord: A proposal from the British Empire to other nations for shared vision and cooperation.
  11. The Arcanists: A clandestine group within Eldoria whose knowledge and abilities are akin to supernatural powers.
  12. Shared Vision: A game mechanic indicating alliances and shared strategic interests between nations.
  13. Milla Shahanshah: Ruler of the Median Nation.
  14. Lord James Kingsley: A fictional character as the Director of the Royal Intelligence Bureau in the British Empire.
  15. The Royal Intelligence Bureau: A fictional intelligence organization within the British Empire.
  16. Echoes of Eldoria: The Hidden Arcanum: A fantasy novel set in Eldoria, intertwining with the game’s events.
  17. Alex: Protagonist of the aforementioned novel, a young scholar exploring the secrets of Eldoria.
  18. Fielding’s Frontier: An island within the British Empire, an island with significant cities like Aberdeen and Stirling.
  19. Freeciv: The game platform on which the world of Eldoria is based, similar to the Civilization series.
  20. Civilization Series: A strategic reference point, indicating that the game mechanics of Freeciv are similar, thus influencing the gameplay and political landscape of Eldoria.
  21. Venezuelan Nation: One of the countries in Eldoria, recently contacted by the British Empire for potential alliances and map sharing.
  22. Captain Edward Hawthorne: A character associated with the British galleon Research, which established contact with the Venezuelan Nation.
  23. Trodoc: The Prime Minister of the British Democracy in Eldoria, involved in diplomatic communications and strategic decisions.
  24. Werewolves Nation: Another nation in Eldoria, with its own set of alliances and political stance.
  25. Finnish Nation: Identified as having a complex network of alliances and conflicts within Eldoria, currently researching industrialization.
  26. Karelian Nation: A nation south of the British Empire in Eldoria, recognized for its potential as a valuable ally or member of the British Empire.
  27. Mixtec Nation: A nation in Eldoria with a significant cultural impact and advanced research in corporate structures.
  28. Atlantean Nation: Known for its pursuit of peace and prosperity, and a potential candidate for the Open Skies Accord with the British Empire.
  29. Open Skies Treaty: A diplomatic initiative for shared intelligence and mutual defense, akin to the historical Open Skies Treaty.
  30. Patigrabana Operation: A military operation led by the British Navy to capture the city of Patigrabana in the Median Nation.
  31. Median Island: The geographical area associated with the Median Nation, now a pre-member of the British Empire.
  32. Lord Clyde: A British Ironclad warship instrumental in the capture of Patigrabana.
  33. Railroad Technology: A new technological advancement announced by the British Empire, indicative of progress and connectivity.
  34. Echoes of Eldoria: A fantasy novel series, with the narrative interwoven with the events of the Eldoria role-playing game.
  35. The Great British Empire: A term used to describe the collective strength and unity of the British Empire, encompassing its various territories and potential members within Eldoria.
  36. Sir Edmund Harrington: A fictional role of the British Foreign Minister, involved in diplomatic affairs within Eldoria.
  37. The Five Pillars of the British Republic: A historical and foundational document of the British Empire outlining its governance and values.
  38. Magna Carta of the Great British Empire: The constitutional document that defines the rules and principles of the British Empire, including its Senate and membership protocols.
  39. Falcon Envoy: A codename used in the operations of the British Empire, potentially for a diplomat or a covert operative.
  40. Ironclad Black Prince and Royal Alfred: Warships of the British Navy, partners to the Lord Clyde in the operation against Patigrabana.
  41. Steel Vanguard: The codename for a ground troop unit of the British Empire, likely involved in the capture of cities like Patigrabana.
  42. The Royal Intelligence Bureau: The intelligence agency of the British Empire in Eldoria, responsible for gathering and analyzing strategic information.
  43. Freeciv Book Blog: An online platform where stories and updates related to Eldoria and Freeciv are published, often linked with the real-time progress of the game.
  44. British Democracy: The governmental structure of the British Nation in Eldoria, led by a Prime Minister and characterized by advanced infrastructure and cultural achievements.
  45. Umeetiusbaarus: The leader of the Briton Nation, a neighbor to the British Empire in Eldoria.
  46. Blorb: The ruler of the Venezuelan Nation, recently engaged in diplomatic dialogue with the British Empire.
  47. Meton: The Consul of the Finnish Nation, recognized for its wealth and strategic alliances in Eldoria.
  48. Open Skies Proposals: Diplomatic invitations sent by the British Empire to various nations, seeking to establish a shared vision for regional stability.
  49. Eldorian Technology and Culture: A reflection of advancements and developments within the game, influencing the strategic gameplay and narrative elements.
  50. Aberdeen: A significant city within the British Empire’s territory on Fielding’s Frontier, noted for its engineering prowess.
  51. Stirling: Another key city on Fielding’s Frontier, known for its cathedral and cultural significance within the British Empire.
  52. Kampala: A city on Fielding’s Frontier with a granary, indicative of its role in food storage and distribution.
  53. Dragoons: A type of military unit produced by the city of Southampton, suggesting a cavalry-focused military strategy.
  54. Cannon Production: The city of Southampton’s specialization in producing artillery, demonstrating the British Empire’s emphasis on firepower.
  55. Barrington Isle: Another island within the British Empire, home to cities like Plymouth and Falmouth, contributing to the empire’s academic and naval strength.
  56. Montague’s Haven: An island featuring the city of Lerwick, known for its frigates, signifying maritime defense capabilities.
  57. Harrow’s Refuge: An island with cities like Grangemouth and Peterhead, also highlighting the British Empire’s commitment to education with multiple universities.
  58. Haldric: A leader in Eldoria, possibly associated with the Aleut nation, who provided clarifications regarding the confusion between the British and English nations within the game.
  59. British Navy’s Training Mission: Refers to the British Navy’s operations, characterized more as training exercises rather than acts of war.
  60. The Silent Ruler of Median: A term used to describe the leadership of the Median nation before establishing communications and alliance with the British Empire.
  61. Dialogue by Words or Swords: A phrase indicating the British Empire’s openness to communication, be it diplomatic or through conflict, as part of their strategic interactions within Eldoria.
  62. Pre-Membership Status: A stage in the process of joining the British Empire, where a nation is recognized as moving towards full membership but does not yet have voting rights in the Senate.
  63. Blue: The leader of Korea in Eldoria, mentioned as a potential contact for diplomatic outreach by the British Empire.
  64. Technology Advancement: Illustrates the progression of scientific discoveries and implementations within Eldoria, potentially driven by a clandestine group or natural development.
  65. Governmental Structures: The various forms of governance adopted by nations within Eldoria, like democracies, monarchies, and federations, each with its own advantages and limitations in the game context.
  66. Cultural Achievements: The accomplishments of Eldorian nations in arts and sciences, which can influence their global standing and internal development.
  67. Ukrainian Nation: A significant player within Eldoria known for its strategic diplomatic positioning, having armistice agreements with multiple nations and being involved in peace treaties with others.
  68. Space Travel: In Eldoria, space travel remains a forbidden pinnacle of technological achievement, vigilantly restrained by the Arcanists to preserve the world’s balance and prevent a cataclysmic shift in the fabric of reality.

Eldoria: A Realm of Progress and Mystery

Eldoria is a fictional world, rich in history and teeming with life, described as reminiscent of the early 1900s in technological advancement. It is a world where progress moves at a remarkable pace, potentially influenced by a secretive society known as ‘The Arcanists’. Their knowledge and technology, so advanced, appear to be supernatural or magical to the uninitiated.

The British Empire is a prominent force within Eldoria, an entity separate from the English Nation, with a democratic government led by Prime Minister Trodoc. It’s an empire of innovation and strength, with a capital city named Southampton, known for its military prowess, particularly in the production of cannons. Southampton boasts a rich array of structures, including an Amphitheater, Aqueduct, Bank, Barracks, Cathedral, Courthouse, Granary, Library, Marketplace, Mercantile Exchange, Sauna, Temple, Sewer System, University, and a Palace.

Eldoria’s terrain is varied and vibrant. The capital island, home to Southampton, is characterized by its rolling plains, grasslands, and a long river flowing to the ocean. The city itself is positioned on a hill with an active mine, surrounded by fertile lands and a forest to the south. Wine production is a noted industry here.

The world is populated by a myriad of nations, each with its unique government, culture, and standing. The British Empire, while formidable, is but one of the many entities vying for influence and progress in this world.

Eldoria also features a complex web of alliances, wars, and neutral stances that shift the dynamics of power. The British Empire, known for extending olive branches for ‘Open Skies’ agreements, promotes unity and cooperation among its neighbors, often through shared vision treaties that symbolize mutual trust and defense pacts. This network of relationships forms a geopolitical tapestry that constantly evolves, as nations rise, fall, and navigate the delicate balance between war and peace.

In terms of technological advancement, Eldoria is a world where rapid innovation is common, with railroads and other infrastructure popping up as testaments to human ingenuity. Such progress stirs speculation about the clandestine influence of The Arcanists, who may be steering these advancements behind the scenes.

Eldoria is also a world of intrigue and storytelling, with blogs and fictional accounts like Echoes of Eldoria: The Hidden Arcanum adding layers to its rich narrative. These stories delve into the mysterious underpinnings of the world, blending elements of science and what appears to be magic, though it may indeed be advanced technology that the general populace does not understand or see.

The game world of Eldoria progresses in real-time, with players taking on the roles of various world leaders and nations, making strategic decisions that influence the overall narrative. The game’s mechanics reflect historical strategies, with elements such as shared vision representing alliances, and the concept of ‘Open Skies’ agreements pointing towards a desire for greater transparency and cooperation.

The Senate of the British Empire is a governing body that oversees the inclusion of new members into the empire, as seen with the recent pre-membership status approval of the Median Nation, highlighting the British Empire’s diplomatic endeavors. The empire stands ready to welcome other nations, encouraging them to join and share in their vision of a united future.

The British Empire has a focus on infrastructure and expansion, evident in their initiative to build railroads on the new pre-membered Median island. This reflects their commitment to connectivity and progress, not just within their own borders, but also within their sphere of influence.

In the world of Eldoria, the British Empire is one among many powers, each with distinct political landscapes, alliances, and rivalries. While the British seek to expand their influence peacefully, they remain ready to defend their interests and allies, as seen in their robust naval operations and the strategic capture of cities like Patigrabana.

The overall narrative of Eldoria is one of complex politics, rapid technological advancement, and the eternal quest for knowledge and power. It’s a world where the lines between historical strategy, role-playing, and storytelling blur, creating an immersive experience for both the players involved and the audience following the unfolding saga.

Chapter 2: The Secret Society

Chapter 2 of Echoes of Eldoria. [Refined version 2]

Alex treaded cautiously through the labyrinth of Southampton’s lesser-known streets, guided by a trail of enigmatic clues he had painstakingly gathered. The ancient tome, a silent companion under his arm, felt like a key unlocking doors to hidden realms. His destination was shrouded in mystery, known only to a select few who dared venture beyond the veil of ordinary scholarship.

The city’s vibrant pulse faded into a hushed quietude as he approached a nondescript doorway nestled between shadowed alleys. This unassuming portal, to any passerby, was just another part of the city’s architectural mosaic. To Alex, however, it represented a threshold to a world unseen, a gateway to the clandestine and the arcane.

With a steadying breath, Alex pushed open the door and stepped into a realm that defied logic. The chamber he entered was a surreal tableau: walls lined with relics emitting a soft, otherworldly glow, apparatuses of unknown purpose humming with latent energy, and symbols etched in the air with luminescent trails. This was the sanctum of The Arcanists.

Tucked in a shadowed corner, Alex observed a gathering of figures, each cloaked in robes that seemed to weave starlight into fabric. Their conversation, a tapestry of hushed tones and cryptic phrases, spoke of an upcoming supernatural event – a convergence that could alter the very fabric of Eldoria.

As he eavesdropped, Alex’s mind reeled at the implications. The Arcanists, whispered about in academic corridors and dismissed as legend, were not only real but were also orchestrators of events that straddled the line between science and the mystical. Their knowledge, as vast as it was formidable, was a living testament to secrets long buried in Eldoria’s forgotten chapters.

The weight of his discovery bore heavily on Alex. Unveiling The Arcanists could upheave the foundations of known history, yet the danger of infiltrating such a society was palpable. The allure of their knowledge was intoxicating, but it was a path lined with peril and profound responsibility.

As the meeting adjourned, the participants dissipated like mist, their presence as ephemeral as the secrets they guarded. In his attempt to withdraw unnoticed, Alex’s foot brushed against a hidden switch on the floor. Instantly, the chamber was bathed in a sharp, revealing light. Frozen in place, Alex felt the weight of numerous gazes upon him. One of the Arcanists, a woman with piercing eyes that seemed to see through his very soul, approached him.

“Who are you, and why do you spy on us?” her voice was both stern and curious.

Alex, caught in the act, knew that any deception was futile. “I’m just a scholar,” he replied, his voice steady despite his racing heart. “I seek knowledge, the truth about Eldoria’s past.”

The Arcanist studied him for a moment that felt like an eternity. Then, to Alex’s surprise, her expression softened. “Curiosity has led you here, to the threshold of forbidden knowledge,” she said, her tone now more inviting than accusatory.

The other Arcanists, previously hidden in the shadows, emerged, their curiosity piqued by this unexpected intruder. They began to converse among themselves, debating Alex’s fate. Should they silence him, or could he, with his evident thirst for knowledge, be an asset to their cause?

“The world is not ready for what we safeguard,” another Arcanist argued, his voice laced with concern. “His discovery of our existence poses a threat.”

Yet, the woman who had confronted Alex raised her hand for silence. “Perhaps it is no coincidence that he has found us,” she mused. “Maybe it is time for a new perspective within our ranks.”

As the debate continued, Alex remained silent, aware that his fate hung in the balance of their deliberation. The risk he had taken by delving into the unknown had led him here, to a moment that could either spell his doom or mark the beginning of an extraordinary journey.

Finally, the woman turned to Alex. “We will not harm you, but your knowledge of us cannot leave this room. You must make a choice, Alex. Leave now and forget what you have seen, or stay and become part of something much larger than yourself.”

Alex’s heart raced as he weighed his options. The lure of the unknown, the chance to be part of a secret that could redefine history, was irresistible.

“I choose to stay,” he declared, his voice resolute.

The chamber erupted into murmurs of approval and apprehension. Alex’s decision marked the beginning of an odyssey that would entangle him in the deepest mysteries of Eldoria, an odyssey where the line between science and magic blurred into insignificance.

[End of Chapter 2]

In this chapter, Alex’s discovery of The Arcanists propels him into a hidden world of ancient secrets and modern enigmas. His decision to join them sets the stage for his transformation from a mere scholar into a guardian of forbidden knowledge.

Continue to Chapter 3: Veiled Histories.

Letter from Captain Edward Hawthorne of the Research to the Senate of the British Empire

Honorable Members of the Senate,

I am pleased to report a successful mission to the shores of the Venezuelan territory, led by the British Galleon Research. We made contact near the city of San Felipe, a well-developed settlement positioned strategically on a tundra with gold resources. The city’s infrastructure, including irrigation and mining efforts, is commendable, though it should be noted that there appears to be a lack of mining directly within the city center of San Felipe. This observation might suggest a potential inexperience in certain urban developmental strategies on the part of Venezuelan leadership.

Our encounter with local Venezuelan forces, notably Musketeers stationed defensively outside San Felipe, was peaceful and indicative of a nation prepared to safeguard its interests. We observed no signs of hostility during our approach.

In line with our diplomatic objectives, I have extended an offer to the Venezuelan authorities for map sharing and the establishment of embassies. This initiative aims to deepen our understanding of the Venezuelan nation and to strengthen our ties with them, particularly considering their current armistice with our Empire.

As we await their response, I assure the Senate that the Research remains committed to representing the British Empire’s interests with the utmost integrity and diplomatic acumen. We look forward to furthering our Empire’s reach and fostering amicable relations with the Venezuelans.

Respectfully,

Captain Edward Hawthorne

Commander, British Galleon Research

Analysis of Captain Edward Hawthorne’s Letter by an Officer of the Royal Intelligence Bureau

Document Classification: Restricted vs. Public

  1. Nature of Information:
    • The letter contains details about the British Galleon Research’s encounter with Venezuelan forces and the status of the city of San Felipe. It discusses the city’s development, strategic positioning, and military presence.
  2. Sensitive Information:
    • The observation regarding the lack of mining development within San Felipe may be considered sensitive. It reflects an assessment of Venezuelan urban planning and resource management, potentially revealing our analytical capabilities and focus areas.
    • The mention of Venezuelan military positioning (Musketeers) could be considered tactically sensitive, although it doesn’t reveal specific military capabilities or intentions.
  3. Map Sharing and Embassies:
    • Since the British Empire has publicly disclosed its practice of map sharing, the mention of this diplomatic action in the letter is not classified.
  4. Diplomatic Implications:
    • The letter’s tone and content are diplomatic and aligned with the British Empire’s public stance. However, internal assessments and strategic observations might be of interest to foreign intelligence.

Conclusion and Recommendation:

Given the letter’s mix of general diplomatic content and specific observations about Venezuelan development and military positioning, I recommend classifying the document as “Restricted”. While it does not contain highly sensitive intelligence or operational details, the insights about San Felipe’s urban planning and the strategic assessment of Venezuelan forces should not be publicly accessible. This classification will ensure that internal assessments and strategic observations remain within the Empire’s intelligence and diplomatic community, preserving our informational advantage and diplomatic integrity.

Respectfully,
Royal Intelligence Bureau, British Empire